The Magnet as it looks in the game
Chapter 6, Magnetism

Magnet

Always on. Pulls steel balls, anvils and cannonballs towards its poles from close range.

How it works

  • It is always on and pulls only steel balls, anvils and cannonballs. Every other part ignores it.
  • The pull is a wedge in front of the poles. Nothing beside or behind it is pulled.
  • The pull goes through walls, and two magnets add together.
  • Metal that arrives sticks to the poles. A hard enough knock, such as a fast bowling ball, can shake it loose.

Tips

  • Aim the poles right at what it should pull. A small angle off weakens the pull a lot.
  • A ball that comes to rest inside the pull is lifted straight back, so make sure it can get clear.

Where you'll meet it

You first meet it in level 51, Drawn In, in chapter 6, Magnetism.

Works with