Chapter 4 · Power Up · Level 32Free
32.Belt Starter
Warm-upDifficulty 1 of 5
Goal: Get the crate over the wall and into the basket.
A domino run, a crate on the wrong side of a wall, and a belt that's switched off. This chapter is all about power, and who gets it when.
In your toolbox
To beat par
- 3:30par time
- 3par runs
We never post solutions. Stuck? Tap the light bulb in the game for a hint.

