Chapter 18, Chain Reaction
Track Curve
A curved chute that turns a rolling ball a quarter turn: a fall into a roll, or a roll into a climb.
How it works
- It is a curved chute that turns a ball through a quarter turn: a fall into a roll, or a roll into a climb.
- A rolling ball slows as it climbs, and leaves the top going straight up if it is fast enough.
- Turned the other way round, it bends a ball under a ceiling.
- Every ball fits, and nothing bounces off. Curves join end to end without snagging.
Tips
- Drag a curve near another's end and it clicks into place. Turn the curve first, then drag it.
- A ball that falls into a curve loses a little speed as it starts to spin.
Where you'll meet it
You first meet it in level 171, Pane Free, in chapter 18, Chain Reaction.