Bonus chapter · Full Steam Ahead · Level 207Bonus
207.Boiling Point
FiendishDifficulty 5 of 5
Locked in the game until all 200 levels of chapters 1–20 are solved. Then the bonus chapter opens, and its steam parts join the sandbox.
Goal: Ring the bell with the tennis ball from the top shelf, then blow the whistle, then pop the balloons. The boiler bursts if it stays full for 3 seconds.
A boiler stands bottom left, a tennis ball sits on a very long shelf, and a bell, a powder keg and two balloons wait on the right. Bell, then whistle, then balloons, and the boiler bursts if it stays full for three seconds.
In your toolbox
Wind-Up Toy ×1
Track Curve ×1
Button (red) ×1
Slow Relay (red>yellow) ×1
Steam Tee ×1
Inverting Valve (red) ×1
Steam Valve (yellow) ×1
Steam Pipe ×3
Button (blue) ×1
Scissors (blue) ×1
Candle ×1
Steam Valve (red) ×1
Inverting Valve (yellow) ×1
Relay (red>yellow) ×1
Timer (red) ×1
Timer (blue) ×1
To beat par
- 18:00par time
- 8par runs
- Pressurechallenge
- Big boardchallenge
We never post solutions. Stuck? Tap the light bulb in the game for a hint.

