Level 210, Whistle Stop: the starting board, with the toolbox on the right. Goal: ring the bell, then get the crate into the basket, then sound all three whistles on the station roof.Locked bonus level · starting layoutOpen level page →
Bonus chapter · Full Steam Ahead · Level 210Bonus

210.Whistle Stop

FiendishDifficulty 5 of 5

Locked in the game until all 200 levels of chapters 1–20 are solved. Then the bonus chapter opens, and its steam parts join the sandbox.

Goal: Ring the bell, then get the crate into the basket, then sound all three whistles on the station roof.

The bonus chapter's finale: a basketball at the top of long switchback ramps, a lift, a crate on a post and four boilers under a station roof with three whistles, all on one huge board. Ring the bell, then get the crate into the basket, then sound all three roof whistles.

In your toolbox

To beat par

  • 20:30par time
  • 9par runs
  • Big boardchallenge
BonusAfter all 200 levels
★★★Stars to earn
◆ ExpertNo-hint mark
Get it on Google PlayComing sooniPhone & iPadComing soonSteam

We never post solutions. Stuck? Tap the light bulb in the game for a hint.